[AS3]as3.0将flash舞台场景生成JPG图片的示例
[AS3]as3.0将flash舞台场景生成JPG图片的示例,img.asp文件代码
- var jpgSource:BitmapData = new BitmapData (this.width, this.height);
- jpgSource.draw(this);
- var encoder:JPGEncoder = new JPGEncoder(80);
- var bytes:ByteArray = encoder.encode(jpgSource);
- var request:URLRequest = new URLRequest("img.asp");
- request.data = bytes;
- request.method = URLRequestMethod.POST;;
- request.contentType = "application/octet-stream";
- var saveLoader:URLLoader=new URLLoader();
- saveLoader.addEventListener(Event.COMPLETE, completeHandler);
- saveLoader.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);
- saveLoader.load(request);
- private function completeHandler(e:Event):void
- {
- trace("图片上传成功");
- }
- private function errorHandler(e:IOErrorEvent):void
- {
- trace("图片上传失败");
- }
img.asp文件代码:
- <%
- '读数据流
- response.buffer=true
- formsize=request.totalbytes
- mydata=request.binaryread(formsize)
- '生成文件名
- Dim my_name
- my_name= "test.jpg"
- '保存图片至服务器硬盘
- Call SaveStream(my_name,mydata)
- '返回my_name至Flash
- 'Response.Write my_name
- Sub SaveStream(paR_strFile, paR_streamContent)
- Dim objStream
- Set objStream =Server.CreateObject("ADODB.Stream")
- with objStream
- .Type =1
- .Open
- .Write paR_streamContent
- .SaveToFile Server.Mappath(paR_strFile), 2
- .Close()
- End with
- Set objStream =Nothing
- End Sub
- %>
热门文章推荐
- [HLS]做自己的m3u8点播系统使用HTTP Live Streaming(HLS技术)
- [FMS]FMS流媒体服务器配置与使用相关的介绍
- [AS3]什么是M3U8,与HTML5的区别是什么
- AS2.0 让flash自适应全屏,并且不自动缩放
- [AS3]as3.0的sound类常用技巧整理
- [AS3]as3与ByteArray详解、ByteArray介绍、ByteArray用法
- 关于RTMP,RTMPT,RTMPS,RTMPE,RTMPTE协议的介绍
- [JS]分享浏览器弹出窗口不被拦截JS示例
请稍候...